From fonts and bitmaps to lookup tables and binary files, TinyCLR OS lets you add resources right into the program to access later.
Right-click on your project and
Add->New Item.... From here select
You can now drag resources right into the file.
In the background, a file is generated to reflect the added resources. Using the resource will look similar to
var resourceData = Resource.GetBytes(Resource.BinaryResources.data);
If you are copying an example code that uses resource, some minor changes are needed to match the resources' names in your project.